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Waldo.io

Waldo.io

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Devlog

  • It's ok to lie about your game.
    August 11, 2019 by Mattia Traverso
    6
    #lie, #deceipt, #lazy developers, #gamers, #expectations, #context, #game design, #design, #no man's sky has never lied
    For the 2019 GMTK jam we decided to make multiplayer Where's Waldo for five players. We are very proud of it: the game is simple, fun and possibly the most colourful thing we have ever made. Exce... Continue reading
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