Devlog
- August 11, 2019 by Mattia Traverso6#lie, #deceipt, #lazy developers, #gamers, #expectations, #context, #game design, #design, #no man's sky has never liedFor the 2019 GMTK jam we decided to make multiplayer Where's Waldo for five players. We are very proud of it: the game is simple, fun and possibly the most colourful thing we have ever made. Exce... Continue reading